The Opengame Competencies Framework: an Attempt to Map Open Education Attitudes, Knowledge and Skills

Fabio Nascimbeni
Universidad Internacional de La Rioja (UNIR)

Antonio Teixeira
Universidade Aberta

Alicia García Holgado
Universidad de Salamanca

Francisco García Peñalvo
Universidad de Salamanca

Natalia Padilla Zea
Universidad Internacional de La Rioja (UNIR)

Ulf-Daniel Ehlers
Baden-Württemberg Cooperative State University

James Brtunton
Dublin City University

Daniel Burgos
Universidad Internacional de La Rioja (UNIR)


The paper introduces the competence framework produced by the OpenGame project, that includes the attitudes, knowledge and skills that educators need to master in order to work with Open Educational Practices (OEP). With this outcome, the OpenGame research team aims at closing the gap between the expanded interest of researchers and practitioners towards a holistic vision of open education and the absence of a shared competence framework that can cover both the creation and/or use of Open Educational resources (OER) and the broader realm of OEP. Starting from literature review complemented with the analysis of 24 open teaching practices, 8 competences have been defined, related to both OER and open pedagogies. The competences relating to OER are: use open licences; search for OER; create, revise, and remix OER; and share OER. The competences relating to open pedagogy are: design open educational experiences; guide students to learn in the open; teach with OER; and implement open assessment. The framework details the knowledge and skills that correspond to each competence and can serve both as a starting point to build educators’ capacities to work with open approaches and as a reflexion tool to better understand what it means to be an Open Educator in the 21st century.

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